With the sewer gate now open, the adventurers faced the smell of city waste. Upon entering the darkness, Hagatha held a prestidigitation of a light source to guide the way. It wasn't long till they had discovered this sewer system was a diverse mix of left and right turns, intersections, and continual pools of waste.
Creeping out suddently, a swarm of spiders, including 2 larger arachnids, stared the crew down. Their dozens of eyes sweltered with what they envisioned as a perfect late night snack. The small spiders scattered forward as the larger ones started spinning web, attempting to create a trap. This effort was in vain, as with forceful magic, and melee action, the characters were able to overwhelm their nemeses' might.
In the next hall way, the lights shown down on a wet, goo covered floor. Plopping from the sewer falls to gelatinous cubes wished to corner the crew, as to devour their tasty flesh. Slurping along, the cubes enveloped the brace Edgar, consuming his body with an acidic dissolve. Yet the others endured. With a teleport ability, they maneuvered past the sticky ground, into the next room, where they met Thomas.
Thomas was no ordinary creature. He was slow moving, yet full of facts and other ramblings. His silhouette represented that of a mushroom man. He had not seen many places, but he had pondered many ideas. Thomas greeted the company with a riddle of sorts to test his knowledge against his own. This type of approval system was one which he become quite fond of in all his years of solidarity.
With a quick conversation, Thomas was impressed with the IDs of those that presented in front of them. Today was not a day he would become angry or disgruntled with disappointment. Instead, he would let his visitors know they were headed in the right direction and wish them ado.
The repite of meeting Thomas allowed the adventures to catch their breath and wrap their woulds. This would be important as a sudden realization came into frame. The front gate had not been locked. The guarding solider had been left there. Surely, any orc guards were going to stumble upon this scene and investigate. Then in the distance they heard it. The echo of an orc horn raced through the acoustics of the sewer system. Vroomp. Vroompppp. Now haste was not a choice, but a necessity.
Hurrying into the next room, the characters were unaware of the slippery down slope they faced. Upon realization, a rope was fasted to another part of the hall to help keep their footing. The rope was noth enough though. Within moments, Hagatha and Andraste has both lost their footing and slid down the ramp into a pit of a standing pool, ten feet below. The thump left them covered in the poisonous excrement of the surface dwellers above them. Hagatha seemed to have a laugh at it, as she was accustomed to such surroundings. Meanwhile, Andaste shrieked at how his pristince level of hygiene had been violated.
"Ah, reminds me of my youth," Hagatha snarled.
"Horribly disgusting. Get me out of here now. An Eladrin of my standing should never have to dea with such repulsive surrounds!" Responded Andraste.
Luckily Moonflower was nearby, with her incredibly strong pixies arms, ready to help her new found friends, once again. With another rope, she helped her mates climb up to the level surface they aimed at across from the slippery slant that had just taken wind out of them. Moonflowers peppiness worked to uplift the spirit of her comrades as they took a quick breath and moved onward.
In the next hallway, it seemed they might be close to their final destination. The air seemed warmer. With a few more meters of steps, a few plumbing pipes were apparent, surely boasting that the surface was near. Then, a shriek. A steam pipe exploded, burning the character's skin with it's heated entrapment. With a quick sprint, everyone took damage, before clearing to the other side of the hall. This is when they heard a squeakily sly voice say, "Ah, what do we have here boss. A couple dwellers r0lloing into our territory."
The elder wererat Splinter, "Yeah, I see what we got. A couple of money bags just walked into our hang out. Ah, they look expensive, but those 2 do smell."
The other rat turned back and replied, "Yeah, let's say you all get naked and we'll let you out of here. We want all your belongings."
Seeking an opportunity, Andraste questioned that rats about the surface and if they could make a deal to actually help them. The rat brothers didn't seem very interested. They explained how this was their zone and they had been infultraiting the opportunities of night on the surface to gather all their beloved possessions which sat in that room.
And then...
Heroes of The Fallen Temple
Tuesday, March 13, 2012
Wednesday, February 15, 2012
From Table to Tale: The Siege of Dulforth - Pt 1
As the adventurers walked toward the nearest city to sell their wares, they had little idea of what they would fine. Darting from the direction of Dulforth, an elegant carriage charged forth at them. With an immediate stop, a posh clad character popped his head out.
“I can’t believe this day has come. Mighty Dulforth has fallen to the Orcs. Those pesky creatures shall pay for this. They should know their place. They will pay three fold the consequences of the day. But alas, what about Rosalyn, my daughter. Sob Sob. She, she is still there. I couldn’t hold any longer. We were about to become Orc food. My daughter…"
Holding back wailing tears, the Earl of Dulforth took a moment to respite his grivenances. Then he looked over the Eladrin, Andraste.
"I would pay a tremendous sum to see her survival. Are there any souls that would brace such a deadly challenge? Any who would help me for the sum of 4000 GP?“
Andraste shot back at his comrades to make quick discussion of the offer. It was a large sum of money to consider. Then again, it sounded dangerous. He questioned the Earl.
"Are you aware of any ancient artifacts you might have of Eladrin origin that might still be back at your castle?"
The Earl seemed perplexed by the odd counter, but insisted that his historian would know better and he was still back at the castle.
Andraste seemed interested, with the chance that this mission was more worthwhile than just meager gold, which he had always been accustomed to.
Conversation commended between the not so beautiful Hagatha, the pixie Moonflower, and Andraste. It seemed a deal has been made. This adventure would be worth while.
"We'll do it," Andraste called back, with his proper elven tongue.
The Earl smiled graciously and replied, "I am headed to our fall retreat to the east, in Riverfront. I will wait there, for you. If you bring me my daughter, I will pay you that great fortune, in addition to having a never ending gratitude for your bravery. In addition, here is a map. The best way into the castle will be through the sewer system that expels waste into Lake Cavatch to the west. Go there and be good."
In a dusty cloud, the Earl's carriage rode into the distance, leaving the adventure's with a new mission. They would need to enter the castle, save the princess, and loot it for all it was worth.
“I can’t believe this day has come. Mighty Dulforth has fallen to the Orcs. Those pesky creatures shall pay for this. They should know their place. They will pay three fold the consequences of the day. But alas, what about Rosalyn, my daughter. Sob Sob. She, she is still there. I couldn’t hold any longer. We were about to become Orc food. My daughter…"
Holding back wailing tears, the Earl of Dulforth took a moment to respite his grivenances. Then he looked over the Eladrin, Andraste.
"I would pay a tremendous sum to see her survival. Are there any souls that would brace such a deadly challenge? Any who would help me for the sum of 4000 GP?“
Andraste shot back at his comrades to make quick discussion of the offer. It was a large sum of money to consider. Then again, it sounded dangerous. He questioned the Earl.
"Are you aware of any ancient artifacts you might have of Eladrin origin that might still be back at your castle?"
The Earl seemed perplexed by the odd counter, but insisted that his historian would know better and he was still back at the castle.
Andraste seemed interested, with the chance that this mission was more worthwhile than just meager gold, which he had always been accustomed to.
Conversation commended between the not so beautiful Hagatha, the pixie Moonflower, and Andraste. It seemed a deal has been made. This adventure would be worth while.
"We'll do it," Andraste called back, with his proper elven tongue.
The Earl smiled graciously and replied, "I am headed to our fall retreat to the east, in Riverfront. I will wait there, for you. If you bring me my daughter, I will pay you that great fortune, in addition to having a never ending gratitude for your bravery. In addition, here is a map. The best way into the castle will be through the sewer system that expels waste into Lake Cavatch to the west. Go there and be good."
In a dusty cloud, the Earl's carriage rode into the distance, leaving the adventure's with a new mission. They would need to enter the castle, save the princess, and loot it for all it was worth.
Tuesday, February 14, 2012
Friday, February 3, 2012
Aire
What is your characters full name?
Donestaire l'Angloria
Where did he/she grow up?
In a monastery to the east known as "The Home of the Wind".
What moment from childhood helped define his/her adventuring life?
When I discovered that I was kidnapped as a baby, and brought to The Home of the Wind by force I left to find out why.
How was your character educated/trained?
By monks in The Home of the Wind since I was 2.
What is his/her most obvious physical trait?
Eyes so blue their almost clear.
What is his/her favorite food or drink?
Chinanwa, a mochi-like treat from the temple.
Does your character have jewelry or tokens? If so briefly describe.
Yes. Leather bracelets with gems wrapped up in them. a pouch that goes across her chest. An amulet.
Does your character name his/her weapons? If so what are they named?
No. Eventually the name of things may reveal themselves to her but she does not name them, nor would she reveal their names as then others would have a sort of control over her weapons.
Does he/she bathe regularly?
When she gets the chance. In the temple hygiene was very important, but they also trained the monks to be able to go without a bath for a long time and maintain cleanliness while doing so.
Is your character more comfortable in the city or nature?
nature. never been to a big city yet. has heard about them from a childhood friend who moved to the monastery when he and she was about 5 years old.
What is the most noticeable aspect of your characters personality?
Her quietness.
Does your character lie or cheat?
No.
If you stumbled upon a evil baby dragon being tortured by a grubby hill giant child what would you do?
Observe and decide whether or not it would be worth it to get involved. Most likely decide: these strange creatures are best left to themselves and sneak away
Donestaire l'Angloria
Where did he/she grow up?
In a monastery to the east known as "The Home of the Wind".
What moment from childhood helped define his/her adventuring life?
When I discovered that I was kidnapped as a baby, and brought to The Home of the Wind by force I left to find out why.
How was your character educated/trained?
By monks in The Home of the Wind since I was 2.
What is his/her most obvious physical trait?
Eyes so blue their almost clear.
What is his/her favorite food or drink?
Chinanwa, a mochi-like treat from the temple.
Does your character have jewelry or tokens? If so briefly describe.
Yes. Leather bracelets with gems wrapped up in them. a pouch that goes across her chest. An amulet.
Does your character name his/her weapons? If so what are they named?
No. Eventually the name of things may reveal themselves to her but she does not name them, nor would she reveal their names as then others would have a sort of control over her weapons.
Does he/she bathe regularly?
When she gets the chance. In the temple hygiene was very important, but they also trained the monks to be able to go without a bath for a long time and maintain cleanliness while doing so.
Is your character more comfortable in the city or nature?
nature. never been to a big city yet. has heard about them from a childhood friend who moved to the monastery when he and she was about 5 years old.
What is the most noticeable aspect of your characters personality?
Her quietness.
Does your character lie or cheat?
No.
If you stumbled upon a evil baby dragon being tortured by a grubby hill giant child what would you do?
Observe and decide whether or not it would be worth it to get involved. Most likely decide: these strange creatures are best left to themselves and sneak away
Tuesday, January 31, 2012
- -What is your characters full name?
Hhagatha Ir' Baba Yaga.
-Where did he/she grow up?
In the foul environs of the Bleakmyre swamp.
-What moment from childhood helped define his/her adventuring life?
Hhagatha met an adventuring witch named "Old" Grizzelda who settled in the Bleakmyre and opened a tavern. Grizzelda told Hhagatha many tales of the world beyond the Bleakmyre and hooked her into a major life quest by telling her of an ritual that would allow her to reclaim beauty while aging.
-How was your character educated/trained?
Hhagatha is a natural witch growing up within a Dark Moon coven of Hags. She developed her powers early and was an accomplished seer at a young age. She got her marshal training from "Old" Grizzelda.
-What is his/her most obvious physical trait?
Hhagatha Has dark olive skin and an enormous black mole on the right side of her nose. She is old as dirt and has a very withered and decaying look. She believes herself to be quite the beauty however.
-What is his/her favorite food or drink?
Hhagatha prefers Flimflizzard spirits a mild hallucinogen that has a high alcohol content. Her favorite meal is a victim turned to a toad and then slow roasted over a fire with a bit of rosemary and sage.
-Does your character have jewelry or tokens? If so briefly describe.
Hhagatha has a single braid over her left temple that has all manner of charms wrapped into it. It ends in a faded baby ravens skull. She wears a ruin inscribed Ravens skull mask and has a gold trimmed mirror amulet around her neck. She has gold bar earrings and wears crystal gages.
-Does your character name his/her weapons? If so what are they named?
Hhagathas staff is named Doombringer.
-Does he/she bathe regularly?
Hhagatha is very concerned with her beauty and hygiene. However try as she may she emanates the smell of death and old moth balls.
-Is your character more comfortable in the city or nature?
She enjoys the sights, sounds and chaos of the city but finds herself overwhelmed by the energies and prophecies of those she touches. She seeks the solace of nature and delights in the cruel hand of fate played in the struggle to survive its whims.
-What is the most noticeable aspect of your characters personality?
Hhagatha is extremely vain and jealous. Her words drip with scorn and bitterness. She is slowly learning to appreciate life after having spent nearly 100 years as a statue.
-Does your character lie or cheat?
No. Never. "Cackling laughter."
-If you stumbled upon a evil baby dragon being tortured by a grubby hill giant child what would you do?
Hhagatha would turn the hill giant child into a toad and cook it over a fire with a hint of rosemary and sage. Then share it with her new pet dragon.
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